Documentation
Welcome to the OPAL documentation — the reference guide for installing, configuring, and using OPAL, the O3DE Project Asset Launcher.
If you’re brand new: start with Getting Started.
If you just want a feature rundown: see Features.
If something’s broken: jump to Support below.
How this is organized
Each major area of OPAL has a root page that orients you, plus categorical subpages that go deep on the specific tasks in that area. Start at a root page and drill down as needed.
Sections
Getting Started
Install OPAL, run the first-time wizard, install your first engine, and launch your first project — end to end.
Engines
Install O3DE from the launcher, manage installed engines, build from source, and prune what you don’t need.
Projects
Create, import, build, run, and export projects. Status states, run states, and missing-engine recovery.
Assets & Gems
Browse the Asset Library, configure gems per project, and manage repositories, local gems, and watch folders.
Queues
Download and build queue controls: pause/resume, reorder, parallelism, speed limits, and schedule windows.
Logs
The unified log viewer — where OPAL gathers every relevant O3DE log for debugging builds, launches, and asset processing.
Settings
Every configurable option in OPAL, grouped by category, with the defaults called out.
Troubleshooting
Common symptoms, fixes, and recovery procedures.
FAQ
Short answers to the questions we get most often.
Changelog
Release notes for OPAL.
Legal & Press
Licence, EULA, privacy, branding, and press.
Support
Join Discord: Real-time help and community — https://discord.gg/vhUPep5ckf
Send a message: Contact form for bug reports, feature requests, licensing, media, or enterprise.
Email: support@opallauncher.com
Follow the project
- Discord: https://discord.gg/vhUPep5ckf
- Bluesky: @genomestudios.bsky.social
- LinkedIn: Genome Studios
- Facebook — Genome Studios